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ONLY MEANT FOR MULTIPLAYER GAMES! HAS *NO EFFECT AT ALL* ON SKIRSMISH GAMES AGAINST AIS (EVERYTHING IS FINE IN OFFLINE MODE AND ALL WEAPONS'
PROJECTILES ARE VISIBLE)!

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INVISIBLE PROJECTILES IN MULTIPLAYER BUG FIXED:

As I expected it, this "bug" was due to a wrong setting somewhere and I've found out what caused it!

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In your TA directory, where TA is installed and where you've extracted the mod, you have a file called TA.ini.

Open this file and find this line:

MultiGameWeapon = FALSE;

Then simply set it to:

MultiGameWeapon = TRUE;

Save, and quit. Done.

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Ingame, at certain moments the engine may pause the game and spawn a message where it basically tells you to type .panic to close the 
replayer. Don't worry, it won't happen very often (something like two times in ~ 45 minutes of playing). 

That being said, be aware that I'm currently still not 100% sure that this "fix" is actually stable. If you have too much unexpected crashes
while playing, simply set the MultigameWeapon tag back to the default value ("FALSE;"). Regardless, enabled or not, this fix won't affect 
offline games against Ais in any way, and will not harm the stability of the mod. It is really meant for multiplayer *only*.